Conjurer Spell List:
%Roll: Conjurer Abilities and Spells:
01-10: Barrier: %Roll: Protective Barrier types:
01-10: Acid (Spell)
11-19: Air (Spell)
20-28: Blood (Spell)
29-37: Cold (Spell)
38-46: Disintegration (Spell)
47-55: Earth (Spell)
56-64: Electricity (Spell)
65-73: Fire (Spell)
74-82: Mental (Spell)
83-91: Spiritual (Spell)
92-00: Water (Spell)
11-15: Binding(Spell)
16-25: Circle of Denial (Spell)
26-30: Close Conjuration Point (Spell)
31-35: Conjuration Protection (Spell)
36-45: Conjuration: %Roll: Rarity of Conjuration Spell:
01-70: Common: %Roll: Common Conjuration Spells:
01-90: Animal
01-90: Ally
71-90: UnCommon: %Roll: UnCommon Conjuration Spells:
01-90: A
01-90: A
91-98: Rare: %Roll: Rare Conjuration Spells:
01-90: Dead
01-90: E
99-00: Legendary: %Roll: Legendary Conjuration Spells:
01-90: Banished
01-90: Imprisoned
99-00: Epic: %Roll: Epic Conjuration Spells:
01-90: Banished
01-90: Imprisoned
01-90: Jahtha
01-90: Jahthein
01-90: Toraz
40-42: Conjure Animation (Spell)
44-45: Conjure Dead (Spell)
46-49: Conjure Enchanted (Spell)
50-53: Conjure Fiend (Spell)
54-56: Conjure Gaseous (Spell)
58-59: Conjure Mind (Spell)
60-86: Conjure Monster (Spell)
87-90: Conjure Organic (Spell)
91-95: Conjure Undead (Spell)
96-00: Conjure Vahkrin (Spell)
46-55: Containment (Spell)
56-60: Familiar (Spell)
61-95: Set Conjuration Point (Spell)
96-00: Shadow Stalker (Spell)
Below are the Seekers spell-list... this has to be added to the above list.
%Roll: Conjurer Abilities and Spells: 6
01-25: Binding (Minor) (Spell) (Modification-Point cost 2).
Bind a conjured 0 to 5th level creature to serve you.
26-50: Conjuration Circle (Spell) (Modification-Point cost 2).
Create a circle of Protection during a conjuration.
51-75: Conjuring: %Roll: Conjured creatures:
01-40: Conjure Minor Elemental (Spell) (Modification-Point cost 2).
Conjure one Minor Elemental of Air, Earth, Fire, or
Water to serve you.
41-80: Conjure Minor Imp (Spell) (Modification-Point cost 2).
Conjures 1 Minor Imp to serve you.
81-00: Conjure Nether`Fiend (Spell) (Modification-Point cost 2).
Conjures one Nether`Fiend to serve you.
76-00: Protection